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Lighthouse

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Lighthouse
灯台 Toudai (Lighthouse)
Lighthouse1
Sign LighthouseSign Sprite
Region
Rhapala Region
I II III IV V VI

The Lighthouse is a location within Breath of Fire III. It helps guide Porter's Guild ships through the Inner Sea.

StoryEdit

When the party reaches Rhapala, as they are in need of a boat to get to Angel Tower, they learn that the boat is not available. Many suspect that the Lighthouse, which is used to help guide the ships, is to blame, as it's not working. However, no Porter's Guild men can go near the Lighthouse due to it being overrun with monsters. Zig decides to fix the Lighthouse and kill the monsters in order to impress Shadis, which motivates Beyd, who is also in love with Shadis, to train with the party and fix it first. After Beyd and Zig have a duel to see who gets to fix the Lighthouse, which Beyd wins, the party is recruited to do the job instead, since Beyd got badly injured from the fight. The party manages to get the Lighthouse boiler running, which attracts the attention of the monster guarding it: Gazer. After the party kills Gazer, they turn on the light, but a Faerie tries to stop them, only instead succeeds in jamming the lever in place, which prevents the Lighthouse from being turned off. It's revealed that the faeries were the one who placed Gazer to guard the Lighthouse so to prevent it from being turned on. She forces the party to come to the Faerie Village in order to "solve" the problem the Lighthouse causes them, giving them the Faerie Tiara. After this, the Lighthouse is now operational and is not visited during the story again.

ItemsEdit

EnemiesEdit

BossesEdit

Game Data Edit

The Eldritch Gene can be found on top of the Lighthouse, just to the left of the light bulb.

GalleryEdit

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