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This is a list of abilities that appear in Breath of Fire IV. Abilities that a character acquires through leveling up are called Magic[1] and are permanently learned by that character. Conversely, abilities that characters acquire through defending against enemy attacks or studying under Masters are called Skills. The latter are unique in that they can only be learned by the party once, the possession of which can then be transferred between party members while camping.

Magic[]

Magic is any ability learned by a character upon reaching a specific level.

Skills[]

Aurum: Aurum is a consumable item that allows you to transfer skills from character to character or from character to scroll book and vise versa. Those who have played Breath of Fire III will know this item as Skill Ink. When at camp, you may use one Aurum at the diary to transfer any amount of skills from character or Scroll Book. Once you exit out of the Scroll Book, the Aurum is expended and you will need to use another to initiate the process.

Aurum is obtained via treasure chests, searching shelves and drawers and item satchels found about the world. Monsters towards end game will also drop Aurum, although it is uncommon but not rare. You will also be able to purchase Aurum from shops in your fairy colony later on it's development.

Combos: Breath of Fire IV introduced the combo system where skills can linked together to do more damage and special attack. An example of one of the first combos you will encounter is Burn + Sever = Firewind. The second skill, Sever, will be triggered as Firewind. Firewind does more damage then sever, targets all enemies and has both Wind and Fire elemental attributes.


Nina
Name Type AP Description Level Image
Sever Combat/Wind 3 Level 1 Wind Magic Vs. One target Start BoFIV Sever
Cyclone Combat/Wind 6 Level 2 Wind Magic Vs. All targets 14 BoFIV Cyclone
Typhoon Combat/Wind 12 Level 3 Wind Magic Vs. All targets 29 BoFIV Typhoon
Kyrie Combat/Holy 9 Instant kill Vs. All undead targets 31 BoFIV Kyrie
Heal Healing/Holy 5 Light healing of one target Start BoFIV Heal
Rejuvenate Healing/Holy 9 Medium healing of one target 11 BoFIV Rejuvenate
Restore Healing/Holy 18 Major healing of one target 34 BoFIV Restore
Vitalize Healing/Holy 20 Light healing on all targets 23 BoFIV Vitalize
Vigor Healing/Holy 50 Medium healing on all targets 39 BoFIV Vigor
Raise Dead Healing/Holy 18 Revives one target with 1/4 HP but can fail 17 BoFIV Raise Dead
Resurrect Healing/Holy 30 Revives dead ally with full HP 36 BoFIV Resurrect
Purify Cure/Holy 3 Cures Poison on one target Start BoFIV Purify
Remedy Cure/Holy 6 Cures negative status conditions on one target 20 BoFIV Remedy
Inspire Assist/Stat Up 2 Raises Wisdom on one target by 20% 26 BoFIV Inspire
Barrier Assist/Level Up 4 Magic damage halved for 3 turns 8 BoFIV Barrier
Cray
Name Type AP Description Level Image
Rock Blast Combat/Earth 4 Level 1 Earth Magic Vs. All targets 8 BoFIV Rock Blast
Stone Pillar Combat/Earth 5 Level 2 Earth Magic Vs. One target 17 BoFIV Stone Pillar
Quake Combat/Earth 12 Level 3 Earth Magic Vs. All targets 30 BoFIV Quake
Protect Assist/Stat Up 2 Raises Defense of one target by 20% Start BoFIV Protect
Shield Assist/Stat Up 6 Raises Defense of all targets by 20% 25 BoFIV Shield
Speed Assist/Stat Up 2 Raises Speed of one target by 50% Start BoFIV Speed
Might Assist/Stat Up 3 Raises Power of one target by 20% 21 BoFIV Might
Slow Assist/Stat Down 1 Lowers Speed of one target by 50% 11 BoFIV Slow
Blunt Assist/Stat Down 1 Lowers Power of one target by 20% 14 BoFIV Blunt
Ershin
Name Type AP Description Level Image
Risky Shot Combat/Melee 0 Critical hit or miss Start BoFIV Risky Shot
Wild Shot Combat/Melee 0 Random damage betwen Dmg x 0 to Dmg x 2 6 BoFIV Wild Shot
Stand Out None/Assist 0 Attracts all enemies' attention After the Deis event BoFIV Stand Out
Death Combat/Death 13 Instant kill Vs. One target 30 BoFIV Death
Blizzard Combat/Water 12 Level 3 Water Magic Vs All targets 16 BoFIV Blizzard
Quake Combat/Earth 12 Level 3 Earth Magic Vs. All targets 23 BoFIV Quake
Inferno Combat/Fire 10 Level 3 Fire Magic Vs. One target 28 BoFIV Inferno
Typhoon Combat/Wind 12 Level 3 Wind Magic Vs. All targets 35 BoFIV Typhoon
Primus Combat/Breath 15 Non-elemental attack on all enemies 45 BoFIV Primus
Scias
Name Type AP Description Level Image
Frost Combat/Water 3 Level 1 Water Magic Vs. One target Start BoFIV Frost
Ice Blast Combat/Water 5 Level 2 Water Magic Vs. One target 16 BoFIV Ice Blast
Blizzard Combat/Water 12 Level 3 Water Magic Vs. All targets 28 BoFIV Blizzard
Shining Blade Combat/Melee 10 Critical Melee -- Always hits Start BoFIV Shining Blade
Lifestealer Combat/Melee 0 Fatal blow; user's MaxHP drops by 10% 34 BoFIV Lifestealer
Heal Healing/Holy 5 Light healing of one target Start BoFIV Heal
Rejuvenate Healing/Holy 9 Medium healing of one target 19 BoFIV Rejuvenate
Restore Healing/Holy 18 Major healing of one target 37 BoFIV Restore
Vitalize Healing/Holy 20 Light healing on all targets 31 BoFIV Vitalize
Raise Dead Healing/Holy 18 Revives one target with 1/4 HP but can fail 22 BoFIV Raise Dead
Purify Cure/Holy 3 Cures Poison on one target Start BoFIV Purify
Remedy Cure/Holy 6 Cures negative status conditions on one target 25 BoFIV Remedy
Confuse Assist/Stat Change 2 Confuses one target Start BoFIV Confuse
Sleep Assist/Stat Change 3 Induces sleep in all targets Start BoFIV Sleep
Ursula
Name Type AP Description Level Image
Flare Combat/Fire 3 Level 1 Fire Magic Vs. One target Start BoFIV Flare
Fireblast Combat/Fire 6 Level 2 Fire Magic Vs. All targets Start BoFIV Fireblast
Inferno Combat/Fire 10 Level 3 Fire Magic Vs. One target 31 BoFIV Inferno
Cyclone Combat/Wind 6 Level 2 Wind Magic Vs. All targets 21 BoFIV Cyclone
Rock Blast Combat/Earth 4 Level 1 Earth Magic Vs. All targets Start BoFIV Rock Blast
Weaken Assist/Stat Down 1 Lowers one target's Defense by 20% Start BoFIV Weaken
Enfeeble Assist/Stat Down 1 Lowers one target's Wisdom by 20% 24 BoFIV Enfeeble
Drain Combat/Death 3 Steals HP from one target 27 BoFIV Drain
Leech Power Combat/Death 0 Steals AP from one target 28 BoFIV Leech Power
Death Combat/Death 13 Instant kill Vs. One target 33 BoFIV Death
Confuse Assist/Stat Change 2 Confuses one target Start BoFIV Confuse
Silence Assist/Stat Change 3 Stops magic use by all targets Start BoFIV Silence

Obtainable Skills[]

Obtainable skills can be gained in two different ways:

  • Learning them from enemies: In order to learn any skill from an enemy, at least one unit must be defending (through the use of the "Defend" command) during the turn in which that enemy is using the skill. Any character can learn any skill provided there is at least one free slot on their Skill List. Different skill have different chance of being learned. Fou-Lu can learn skills too, and any skill obtained by him will show up in Ryu's "Special" list, and any skill Ryu has on his skill list will be usable by Fou-Lu.
  • Learning them from Masters: To learn a skill from a master, all you need to do is fulfill the specific requirements for that particular Master.
  • Learning from Ryu: Learnable skills available to Ryu in his dragon forms can be transferred to another party member by having that party member guard while Ryu is using the skill.
Enemies
Name Type AP Description Enemies Learned From Image
Wild Swing Melee 0 Random damage betwen Dmg x 0 to Dmg x 2 Armor, Bee Troop, Battle Suit BoFIV Wild Swing
Risky Blow Melee 0 Either misses or lands a critical hit Fire Ant, Cyclops BoFIV Risky Blow
Shadowwalk Melee 12 Critical Hit Army Bat, Chingol, Knight, Bunyan BoFIV Shadowwalk
Disembowel Death 0 Reduces enemy's HP to 1 and user's HP by 10% Shadow BoFIV Disembowel
Super Combo Melee 12 Repeated attacks depending on initial button sequence Una BoFIV Super Combo
Magic Ball Melee 5 Non Elemental Magic Attack Egg Gang, Diviner, Rwolf BoFIV Magic Ball
Blitz Melee 0 User sacrifies 25% of current HP to deal damage against all enemies Bilbao, Saruga, Loam, Una BoFIV Blitz
Swordbreaker Stat Down 2 Physical attack that can reduce enemy's Power by 20% Sepoy, Shade BoFIV Swordbreaker
Megaphone Stat Down 4 Reduces all enemies Defense and Increases their Power by 40% Kryrik BoFIV Megaphone
Snap Stat Down 2 Physical attack that can reduce enemy's Defense by 20% Mouse, Mimic, Gold Fly, Shade BoFIV Snap
Molasses Stat Down 2 Physical attack that can reduce enemy's Speed by 20% Puspool, Loam, Tar Baby, Shade BoFIV Molasses
Chlorine Status Condition 2 Physical attack that can Poison target Gasser, Toxic Fly, Rat, Yaen, Gold Fly, Angler BoFIV Chlorine
Knock Out Status Condition 2 Physical attack that can put target to Sleep Krabby, Bolt Trp, Puppeteer, Titan BoFIV Knock Out
Feint Status Condition 2 Physical attack that can Confuse target Cadaver, Caterpillar, Zombie Dr., Grunt A, Puppeteer, Angler BoFIV Feint
Blind Status Condition 2 Physical attack that can Blind target Scorpion, Grunt A, Mask Crab BoFIV Blind
Muffle Status Condition 2 Physical attack that can Silence target Saruga, Puppeter BoFIV Muffle
Air Raid Status Condition 2 Physical attack that can Stun Target Crawler, Ibomb BoFIV Air Raid
Feign Swing Melee 0 Practice attack, no effect Zombie, Any confused ally BoFIV Feign Swing
Distracted Melee 0 Unit "stares into space", no effect Cap, Zombie, Any confused ally BoFIV Distracted
Bad Back Melee 0 Injures back, no effect Wizard BoFIV Bad Back
Focus Level Up 0 Raises unit Physical Power Kahn (also during fights with him), Sepoy, Battle Suit BoFIV Focus
Concentrate Level Up 0 Raises unit Magical Power Star Gazer, Evoker, Diviner, Abbess BoFIV Concentrate
Resist Level Up 0 Unit is Invincible for 1 turn Gold Gang, Glebe, Lyta BoFIV Resist
Counter Level Up 1 Counter all physical attacks for 1 turn Mask, Skullen BoFIV Counter
Supplication Stat Up/Level Up 0 Healing magic effect/Dodge up for 1 turn Lyta BoFIV Supplication
Last Resort Level Up 0 Transforms unit's Defense into Power, Defense is reduced to 0 Bilboa, Sting Fly BoFIV Last Resort
Celerity Stat Up 0 Doubles unit Power, Speed, Wisdom and Defense, 3 hours cooldown Abbess BoFIV Celerity
Final Hope Level Up 0 Makes unit invincible during 3 turns, then unit dies, 3 hours cooldown Bunyan BoFIV Final Hope
Shout Status Condition 0 Stuns all combatants, enemies and allies Kahn BoFIV Shout
Sanctuary None 8 Nullifies all Assist Magic from all combatants Won-Qu, A-Tur, Tyrant, Astral, Abess BoFIV Sanctuary
Command None 0 Commands confused allies/enemies to attack target Red Cap, Fungoid, Bad Coil BoFIV Command
Rest Holy 0 Restores unit a small amount of HP & AP Eye Goo, Yaen BoFIV Rest
Snooze Holy 0 Restores unit a small amount of HP & AP and causes sleep Tadpole, Mud Pup BoFIV Snooze
Palliate Holy 20 Restores HP and cures negative status conditions to one target Lampkin BoFIV Palliate
Transfer Holy 20 Restores 20 AP to a target, user loses 20 AP Istalk BoFIV Transfer
Benediction Holy 45 Revives all KO allies with 25% HP, it can fail Rider, Lyta BoFIV Benediction
Steal Treasure 0 Attempt to steal an item from an enemy Stoll BoFIV Steal
Pilfer Treasure 0 Attempt to steal an item while attacking an enemy Una BoFIV Pilfer
Monopolize Treasure 0 Unit recieves all experience gained during combat Marlok BoFIV Monopolize
Charm Treasure 0 Increases chance of reciving an item from an enemy Marlok BoFIV Charm
Double Blow Melee 3 Performs one extra attack with decreased Power Nut Troop, Bolt Archer, Guardian, Kolpum, BoltTroop BoFIV Double Blow
Multistrike Melee 5 Performs one to three attacks with decreased Power Bolt Archer, Karon BoFIV Multistrike
Triple Blow Melee 8 Performs two extra attacks with decreased Power Guardian, Horseman, Gecko BoFIV Triple Blow
Oracle Melee 2 Physical attack that uses Wisdom as Power, extra damage to Demons Momo BoFIV Oracle
Spray Melee 2 Physical attack that uses Defense as Power, extra damage to Insects Momo BoFIV Spray
Clip Melee 2 Physical attack that uses Speed as Power, extra damage to Plants Momo BoFIV Clip
Spirit Blast Melee 0 Physical attack that ignores Defense Death Bot, Cyclops, Kryrik BoFIV Spirit Blast
Cleave Melee 3 Weak attack against all enemies, ignores Defense Gecko, Rider, Kryrik BoFIV Cleave
Flame Strike Melee 2 Fire element physical attack Drake (attack it with fire), Fire Ant, Snapfly, Kolpum, Aura, Wyvern/Weyr BoFIV Flame Strike
Wind Strike Melee 2 Wind element physical attack Lizard Man, Kolpum, Myrmidon/Knight BoFIV Wind Strike
Frost Strike Melee 2 Water element physical attack Blue Ball, Kolpum, Astral BoFIV Frost Strike
Searing Sand Melee 2 Earth element physical attack Sandclaw, Kolpum, Behemoth/Mammoth BoFIV Searing Sand
Holy Strike Melee 2 Holy element physical attack Kolpum, Lyta BoFIV Holy Strike
Backhand Melee 0 Physical attack that can't kill enemy Bunyan BoFIV Backhand
Timed Blow Melee 13 Deals damage equal to unit's current HP, kills user Gonger, Black Goo, Baby Goo BoFIV Timed Blow
Coward's Way Melee 2 Physical damage based on number of escaped battles Stoll BoFIV Coward's Way
Reversal Melee 0 Low HP = High damage attack. Salt Claw BoFIV Reversal
Egghead None 0 Transforms user into an Egg Momo BoFIV Egghead
Douse Level Down 1 Reduces target's resistance to Fire Giant Roach, Tar Baby BoFIV Douse
Curse Death 13 Chance of reducing all enemies' HP by half Angler, Poppy BoFIV Curse
Sacrifice Death 13 Chance of reducing all enemies' HP to 1, kills user ProtoBot (transform it with an element combo), Istalk, Ibomb BoFIV Sacrifice
Faerie Breath Holy 20 Restores all allies' HP and cures negative status conditions Njomo BoFIV Faerie Breath
War Shout Stat Up 20 Increases front row allies' Power, depends on Faerie Troops Njomo BoFIV War Shout
Faerie Attack Melee 20 Attack against all enemies, damage depends on Faerie Troops Njomo BoFIV Faerie Attack
Faerie Charge Melee 20 Attack against all enemies, 6 faeries min. Njomo BoFIV Faerie Charge
Ebonfire None 9 Non-Elemental magic attack Gulper, Black Goo, Dragonne BoFIV Ebonfire
Roulette None 0 Random Effect! Feeling lucky? Marlok BoFIV Roulette
Mind Flay Stat Down 2 Physical attack that can reduce enemy's Wisdom by 20% Cracker, Bolt Archer BoFIV Mind Flay
Burn Fire 1 Level 1 fire magic against one target Mage Goo, Joh, Drake, Morph Goo, Baby Goo BoFIV Burn
Eddy Wind 2 Level 1 wind magic against one target Wyd, Morph Goo, Rwolf BoFIV Eddy
Icicle Water 4 Level 2 water magic against one target Ice Beak, Morph Goo, Goo Count BoFIV Icicle
Plateau Earth 5 Level 2 earth magic against one target Morph Goo, Rwolf BoFIV Plateau
Target Melee 1 Physical attack at half power that never misses Stingfly, Shadow, Elite Troop BoFIV Target
Tiger Fist Melee 6 Physical attacks against all enemies Kahn BoFIV Tiger Fist
Flex Status Condition 0 Chance of poisoning all combatants Kahn BoFIV Flex
Flame Pillar Fire 8 Level 3 fire magic against one target Morph Goo, Rwolf BoFIV Flame Pillar

Names that are underlined are masters you can learn the skill from.

Combos[]

Combo spells are a unique system in Breath of Fire IV. Combo spells are created by combining elemental spells. The order in which the spells are cast is important.

  • Fire + Wind creates an explosion spell
  • Wind + Water creates an electric spell
  • Water + Earth spell creates a disaster spell
  • Earth + Fire creates an eruption spell

Certain characters have secret combos, which can be used by creating a combo magic, followed by a melee skill performed by that character. Combos followed by a dragon elemental spell can form even stronger combos.

Explosion
Name Combination Description Enemy Image
Firewind Fire + Level 1 Wind Level 1 Fire and Wind damage against all targets Goo King, Khafu BoFIV Firewind
Simoon Fire + Level 2 Wind Level 2 Fire and Wind damage against all targets Kamyu BoFIV Simoon
Gigaflare Fire + Level 3 Wind Level 3 Fire and Wind damage against all targets Goo King, Chopam BoFIV Gigaflare
Phoenix Fire + Wind + Melee Skill (Nina) Fire and Wind physical attack against one target BoFIV Phoenix
Earthbreaker Fire + Wind + Ahryu P'ung Heavy Fire and Wind damage against all targets Astral BoFIV Earthbreaker
Electric
Name Combination Description Enemy Image
Jolt Wind + Level 1 Water Level 1 Wind and Water damage against all targets Angler, Goo King, Titan BoFIV Jolt
Lightning Wind + Level 2 Water Level 2 Wind and Water damage against all targets Generator, Rollob (in conjunction with Bollor), Titan BoFIV Lightning
Thunderstorm Wind + Level 3 Water Level 3 Wind and Water damage against all targets Goo King BoFIV Thunderstorm
Ice Sword Wind + Water + Melee Skill (Scias) Wind and Water physical attack against one target BoFIV Ice Sword
Mjollnir Wind + Water + Pa Bing'ah Heavy Wind and Water damage against all targets. Not accessible without hacks due to the fact that Pa Bing'ah is only accessible to Fou-Lu in his dragon forms, and Fou-Lu having no allies throughout the game. Dragonne BoFIV Mjollnir
Disaster
Name Combination Description Enemy Image
Storm Water + Level 1 Earth Level 1 Water and Earth damage against all targets Goo King BoFIV Storm
Tempest Water + Level 2 Earth Level 2 Water and Earth damage against all targets Fire Wing, Glebe BoFIV Tempest
Disaster Water + Level 3 Earth Level 3 Water and Earth damage against all targets Rider BoFIV Disaster
Mudslide Water + Earth + Melee Skill (Cray) Water and Earth physical attack against one target BoFIV Mudslide
Catastrophe Water + Earth + Patoh Pah Heavy Water and Earth damage against all targets. Can induce poison Astral BoFIV Catastrophe
Eruption
Name Combination Description Enemy Image
Eruption Earth + Level 1 Fire Level 1 Earth and Fire damage against all targets Goo King BoFIV Eruption
Magma Blast Earth + Level 2 Fire Level 2 Earth and Fire damage against all targets Lavoid, Skullen, A-Tur BoFIV Magma Blast
Ragnarok Earth + Level 3 Fire Level 3 Earth and Fire damage against all targets Rider, Goo King BoFIV Ragnarok
Reflect Earth + Fire + Melee Skill (Ursula) Earth and Fire physical attack against multiple targets BoFIV Reflect
Supernova Earth + Fire + Hwajeh Heavy Earth and Fire damage against all targets. Can induce confusion BoFIV Supernova

Dragon Abilities[]

Certain abilities can only be used while Ryu or Fou-Lu is in their dragon forms. In addition, Ryu also has access to dragon-summoning abilities by meeting dragons located across the world. Summoning abilities can only be once before resting in an inn or any resting place which is not the camp.

Dragon Abilities
Name Type AP Description Dragon Form Image
Dragon Breath Non-Elemental/Breath 0 Damage based on remaining HP and defense Aura BoFIV Dragon Breath
Eraser Non-Elemental/Breath 0 Damage based on remaining HP and defense Astral BoFIV Eraser
Kaiser Breath Non-Elemental/Breath 0 Damage based on remaining HP and defense Kaiser BoFIV Kaiser Breath
Dark Wave Non-Elemental/Breath 0 Damage based on remaining HP and defense Tyrant BoFIV Dark Wave
Gigaflame Fire/Breath 0 Damage based on remaining HP and defense Wyvern, Weyr BoFIV Gigaflame
Waterspout Water/Breath 0 Damage based on remaining HP and defense Serpent, Peist BoFIV Waterspout
Meta Strike Wind/Breath 0 Wind attack: ignores defense Myrmidon, Knight BoFIV Meta Strike
Meteor Strike Earth/Breath 0 Damage based on remaining HP and defense Behemoth, Mammoth BoFIV Meteor Strike
Stardrop Stat down/Breath 0 Lowers enemy stats, power based on the amount of game points Mutant, Punk BoFIV Stardrop
Hwa Combat/Fire 1 Level 1 Fire magic vs. one target Aura, Wyvern, Weyr
Bing Combat/Water 1 Level 1 Water magic vs. one target Astral, Serpent, Peist
P'ung Combat/Wind 1 Level 1 Wind magic vs. one target Myrmidon, Knight
Patoh Combat/Earth 1 Level 1 Earth magic vs. one target Behemoth, Mammoth
Jeh Combat/Fire 2 Level 2 Fire magic vs. all targets Wyvern, Weyr
Bing'ah Combat/Water 2 Level 2 Water magic vs. one target Peist
Nah P'ung Combat/Wind 2 Level 2 Wind magic vs. all targets Myrmidon, Knight
Chi Patoh Combat/Earth 2 Level 2 Earth magic vs. all target Behemoth, Mammoth
Hwajeh Combat/Fire 3 Level 3 Fire magic vs. one target Weyr, Kaiser
Pa Bing'ah Combat/Water 3 Level 3 Water magic vs. all targets Peist, Tyrant
Nah P'ung Combat/Wind 3 Level 3 Wind magic vs. all targets Knight, Kaiser, Tyrant
Patoh Pah Combat/Earth 3 Level 3 Earth magic vs. all targets Mammoth, Kaiser, Tyrant
Dragon Summons
Name Type Endless Description Image
Rainstorm Holy/Breath P'ung Ryong Holy damage to all targets, calculated based on target's HP BoFIV Rainstorm
Onslaught Wind/Breath Sa Ryong Wind damage to all targets, can induce confusion BoFIV Onslaught
Mud Flow Water + Earth/Breath Ni Ryong Water and Earth damage to all targets BoFIV Mud Flow
Healing Wind Healing/Breath Cho Ryong Restores all living party membes' HP and cures negative status conditions BoFIV Healing Wind
Holy Circle Breath Su Ryong Grans invincibility to front rank members for 1 turn BoFIV Holy Circle
Flood Tide Wind + Water/Breath Hae Ryong Wind and Water damage to all targets, can stun enemies BoFIV Flood Tide
Fulguration Breath Hae Ryong Damage changes based on enemies' HP BoFIV Fulguration
Playable Characters
Ryu · Nina · Ershin · Cray · Scias · Ursula · Fou-Lu
Masters
Rwolf · Stoll · Una · Njomo · Momo · Abbess · Marlok · Kryrik · Gyosil · Lyta · Kahn · Bunyan
Endless
Deis · Ch'o Ryong · Hae Ryong · Ni Ryong · P'ung Ryong · Sa Ryong · Su Ryong
Non-Playable Characters
A-tur · Beyd · Elina · Mami · Morley · Rasso · Rhem · Rhun · Soniel · Ventriloquist · Won-qu · Yohm · Yuna
Bosses
Kham · Joh · Skulfish · Maman · Kahn · Khafu · Ymechaf · Sparrow · Fantam · Papan · Marl · Ight · Angler · Glebe · Kahbo · Kamyu · Won-qu · I · II · A-tur · Dragonne · Fou-Lu · Astral · Tyrant · Infini
Locations
Ahm Fen · Aqueduct · Astana · Castle · Causeway · Chamba · Chedo · Checkpoint · Chek · Chiqua · Cove · Dam · En Jhou · Fane · Hut · Hideout · Ice Peak · Kasq Woods · Koshka · Kurok · Kwanso · Kyoin · Kyria · Ludia · Lyp · Mount Giga · Mount Glom · Mount Ryft · Mount Yogy · Mukto · North Chamba · Pabpab · Pauk · Plains · Pung'tap · River · Saldine · Sanctum · Sarai · Shan River · Shikk · Shrine · Shyde · Sinchon · Soma · Sonne · Synesta · Tomb · Valley · Wharf · Woods · Worent · Wychwood · Wyndia
Tribes
Dirt-Eating Clan · Endless · Faeries · Grassrunners · Highlanders · Humans · Pabpab · Wolba · Woren
Archive
Abilities · Accessories · Armor · Enemies · Items · Weapons
  1. Breath of Fire IV game manual. Capcom Co., Ltd. p. 15
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