Poison is a recurring status condition in the Breath of Fire series. It gradually decreases the victim's HP over time, either in battle, the field screen, or both. It is most commonly caused by the Chlorine ability and is specifically cured by the Antidote item and Purify spell.
Overview[]
Unlike most status conditions, poison not only affects the victim during combat, but will continue to afflict them after the battle is completed. However, there are exceptions: in Breath of Fire: Dragon Quarter it only harms the victim during battle, while in Breath of Fire II it has no effect in battle, but rather only harms the victim while walking on the field map. Poisoning is most often caused by combat abilities, but in some games it can be caused by other means, such as triggering a trap. In many games, a poisoned playable character is denoted by their sprite being tinted purple while in the field and/or combat screens. The condition is also often identified by means of a specialized icon during combat.
Table[]
Game | Condition Name | Symptom | Battle Effect | Field Effect | Caused by | Cured by |
---|---|---|---|---|---|---|
Breath of Fire | Poison | In battle, a purple ghost hovers over the victim's head. In the field, the victim's sprite is tinted purple. | Victim loses 10% of their current HP every 2 rounds. | Every step the screen flashes purple and the victim loses 1 HP. | Poison, P.Fish | Heal, Antdt, Antler, C.Fsh, Charm, Life2, Mackrl, M.Drop, Snapr, Tuna, Trout, WtrJr |
Breath of Fire II | Poison | A skull and crossbones appears over the characters head in battle, while a vial appears in place of their current LV on the status screen. | None | Every step the screen flashes purple and the victim loses 1 HP. If the victim is affected by regeneration, then the two effects cancel each other out. | Psn.Atck, Psn.Brth, Psn.Chop | CurePsn, Heal, Antdt, CureAl, Liver, Tuna |
Breath of Fire III | Poison | In battle, the victim's sprite is tinted purple. | Victim loses approximately 10% of their current HP each turn. Their HP cannot drop below 1 from this damage. Any physical damage caused by the victim is also reduced by 25%. | Player is unable to run and at fixed intervals the screen flashes and the victim loses 1 HP. Their HP cannot drop below 1 from this damage. | Chlorine, Venom Breath | Cure, Purify, Remedy, Sanctuary, Antidote, Blowfish, Croc Tear, Moon Tears, Panacea, Vinegar, Whale |
Breath of Fire IV | Poison | In battle, the victim's sprite and character portrait are tinted purple. Outside of battle, the character's menu screen portrait is tinted purple. | Victim loses 1/16 of their current HP each turn. | Every 5 steps the screen flashes and the victim loses 1 HP. | Catastrophe, Chlorine, Flex, Acheron, Poison Powder, Toxic Claws | Faerie Breath, Healing Wind, Purify, Remedy, Antidote, Barandy, Blowfish, Croc Tear, Flatfish, Flying Fish, Moon Tears, Mozweed, Palliate, Panacea, Roast, Whale |
Breath of Fire: Dragon Quarter | Poison | The victim's sprite is tinted purple. | Victim loses a small portion of HP every turn. | None | Poison, Snakebite, Spores, Poisonshroom | Antidote, Mega Panacea, Multimeds, Panacea |