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Breath of Fire III Enemy
Thunder
サンダーチャージ Sandaa Chaji (Thunder Charge)
Thunder Sprite
Level
12
HP AP
45 12
Pwr Def Agl Int
18 10 14 2
EXP Zenny
16 18
Flame Frost Electric
2 5 7
EarthIconIII Sprite WindIconIII Sprite Holy
6 2 1
PsionicIconIII Sprite StatusIconIII Sprite DeathIconIII Sprite
3 3 5
Location Lighthouse
Steal Taser
Steal Rate 6, 1/64
Abilities Jolt
Info Reverse Targeting

Thunder is an enemy within Breath of Fire III.

AI[]

Type
1/1 Abilities
Abilities
1/1 Electric Jolt
Condition 2nd turn
Stats Reverse Targeting
Mod Disabled
Type
1/1 Abilities
Abilities
1/1 Electric Jolt
Condition Enemy is alone
Stats Reverse Targeting
Mod Disabled
Type
1/1 Abilities
Abilities
1/1 Electric Jolt

Strategy[]

Thunders can be dangerous when in large groups of Volts as they never attack on their own. They will always use Jolt on themselves and the Volts, powering the Volts up and allowing them access to their own Jolt spell which, when in groups of at least 3, can deal heavy damage to the party. Due to Thunders having high Agility when the first appear in the game (Castle Wyndia's catacombs), it's hard to take them out before they power up the Volts. However, they share the same weakness to Holy, so if one is equipped with a Silver Knife, then destroying them becomes extremely easy, as one blow is all it takes to take them out, regardless of the player's Power. Simoon is another useful technique against them, but it's not the most reliable, as it leaves a chance of it surviving. Typhoon is a much better option, though by that point the Thunders and Volts loose some of their potency.

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